A 3D artist that works well in the whole pipeline and has led to CG Supervisor and 3D Generalist roles. From the script stage where I offer guidance on how we should tackle each new problem before it comes to the asset teams, to the rendering stage where I steer artists in the proper direction on look dev to match the overall vision. I've modeled, rigged, surfaced, scene prepped, animated, shot finalized, and composited over my career. Driving a team to success, or riding solo, I make sure the work gets done and looks great.
Rubble & Crew - Asset CG Supervisor
We Lost Our Human - Lead 3D Generalist
Reindeer in Here - Shot Finaling Supervisor
Dino Ranch - Finaling Artist
A Tale Dark & Grimm - Shot Finaling Supervisor
Final Space - Lead 3D Generalist
Kingdom Force - Final Layout/Asset Manager
Rusty Rivets - Scene Prep/Final Layout Lead